Best Mac Games For 2014

Best Mac Games For 2014 3,9/5 1968 reviews

The year will soon be over but it shall be remembered as the one with some of the best Mac releases ever. The quantity of new MacOS games was equally impressive and today we’ll cover the greatest hits. But just to be clear: This is not a lame “Mac games of 2018” list with a bunch of old games. This is the only true “Best of 2018” list you’ll find as it covers only games released during the year. Without further ado, these are 2018’s Mac Games of the Year, including shooters, strategy games and every genre in between, from AAA powerhouses and indie studios alike. Subnautica finds you exploring the underwater world of an alien planet.

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Because you crashed there, and now you need to gather resources to survive. It’s you against time and the environment, but what a gorgeous environment it is! The setup for Subnautica is really cool. Initially, you’ll only be able to explore the immediate area around your life pod. But as you gather resources and develop equipment you’ll be able to venture out into deeper and more dangerous (and stunning) locales for rarer items. You’ll need to craft everything from simple knives for self-defense to complex watercraft for more efficient exploration. Gaining access to areas you could only see from a distance before proves quite rewarding both through the accomplishment itself and through what you could find there.

Even better, deeper exploration also builds the lore of the game, providing a compelling narrative that’s often lost in survival titles such as this. It’s a survival game that’s more about science and less about twitch, and it’s quite engrossing.

You may not be able to find another game that so perfectly balances serene, aquatic exploration with the stresses of underwater survival. Remember when you were playing Castlevania and thought, “Man, wouldn’t this game be amazing if you had to start at the very beginning every time you died?” No? Well, regardless, that’s what you get to do with Dead Cells, a game that lists rage-quits amongst its features. Dead Cells is about progress exploration and acquiring the abilities to do so.

The skills you unlock as you explore the procedurally generated levels are permanent, so you get to keep them even when you die. These skills will allow you to reach new areas each time you head out, allowing you to dig deeper into the game every time you play. The action is presented in a 2D retro-inspired world that will make fans of classic Castlevania and Metroid feel right at home. Combat will be familiar, too, from the platform fights to the epic boss battles. But don’t think Dead Cells is yet another retro knock-off; it’s very much its own game, with the smooth animation and tight controls one would expect from a modern action title.

Remember, though; like we said earlier, rage quitting is a feature, not a bug. It’s hard to survive on distant worlds. It’s even harder when you’re one of three survivors of a shipwreck. But such is the start of RimWorld, a sci-fi colony sim from Ludeon Studios. As your colony grows across forests, deserts, tundras and more, you’ll need to manage nearly every asset of your colonists’ well-being: mood, wounds, illnesses, addictions, relationships and more. Of course, there’s danger, too.

To survive, you’ll have to fend off pirates, animals, giant insects, and even ancient killing machines (why do the developers of killing machines know nothing of planned obsolescence?). Good news, thoughyou’ve at least got the technology to replace wounded limbs and organs with prosthetics, bionics, or biological parts harvested from those you couldn’t save. Also, you’re not alone. There are plenty of options for trade and/or conquest, refugees to sell into slavery, weapons to discover and craft, and an unobtrusive AI tutor to help you get your start. And if you prefer animal companions, you’ll be able to tame and train pets for companionship, farming, and/or protection.

It’s a lot to manage, but that’s life on RimWorld. This game is the direct sequel to the Pillars of Eternity RPG, not the similarly named Deadfire Pack DLC released in 2017. It’s confusing, we know, but we’re here to set things straight. In the standalone Pillars of Eternity 2: Deadfire, you return as a Watcher, a person who can read others’ memories and even the memories of their past lives. This gives you incredible power, but it also means you’ll have incredible enemies. In this particular case, it’s Eothas, the god of light and rebirth. That sounds pleasant, sure, but Eothas attacks your stronghold and leaves you for dead, so it’s now up to you to travel to Deadfire to confront Eothas for answersor revenge.

We’ll know when we get there. I said that Pillars of Eternity 2: Deadfire is a standalone game, but if you did play through the first PoE your actions in that game will carry over into this sequel. If not, summer’s just ahead and you’ll have time to play through them both. This 2D platformer from the developers of the classic TowerFall has been so well-received we want to make sure you didn’t miss it.